Goomba Paletted ist der GameBoy/Color Emulator für den GBA. Er spielt die GameBoy-Spiele ab und kann auch die Farben der Spiele wechseln. Dies sieht man auch sehr gut auf dem folgendem Bild.
Changelog
v2.40 - 2011-01-21 (Kuwanger)
Added DGBMax Palette support and tools
Added DGBmax Palettes (thanks Marc R)
Added more borders and palettes (thanks Marc R)
Added a compiled palette tool which uses a slightly different format (written by Marc R)
Fixed a bug involving support 256 borders and 256 palettes
Multiboot is working (again?) under Go Multiboot, Link Transfer, and Plugin2GBA; should work
under Pogoshell as well
v2.39 - 2011-01-10 (Kuwanger)
Support GBC preset palettes
Renamed GBC built-in palettes to include "GBC" prefix
v2.38 - 2009-10-20 (Kuwanger)
Accomodate up to 256 borders and 256 palettes
Incorporated a border/palette list (modification of Dwedit's)
v2.37 - 2009-10-18 (Kuwanger)
Altered the border style slightly to accomodate 240 tiles (enough for the whole screen)
Added Super Gameboy Borders (dumped by Asaki)
v2.36 - 2009-10-14 (Kuwanger)
More aggressive reset registers
Reset horizontal/vertical offset registers
Added Gameboy Color palettes (mixed by Asaki)
v2.36RC1 - 2009-09-24 (Kuwanger)
Added exit support for EZ4 and Supercard
v2.35 - 2009-05-01 (Kuwanger)
Fix custom palette loading (should fix SML)
Fix typo with Multi1/Multi2
v2.34 - 2009-04-20/2009-04-21 (Kuwanger)
Add hotkey to switch border
Instant palette switching in menu
Appendable palettes
Fixed a small double counting of borders/palettes bug under Pogoshell
v2.33 - 2009-04-18/2009-04-19 (Kuwanger)
Incorporate Asaki's Super Gameboy Palettes and hotkey
Add Dwedit's "Pea Soup" palette
Expanded names of most palettes similar to Dwedit
Added 2.5s flash of current palette name
Fix my overlay compression so it shouldn't corrupt
v2.32 - 2006-03-19 (Kuwanger)
Fixed a nasty bug involving the improper updating of totalstatesize--
probably my fault
v2.31 - 2005-09-27 (Kuwanger)
Incorporate changes from FluBBa's v2.30
FluBBa's changes from v2.2 to v2.3
- Fixed MultiBoot transfer.
- Fixed a bug in the sound init.
- Fixed the RTC a bit.
- Changed some small things in the cpu core (DK and Kirby faster).
v2.23 - 2005-08-03 (Kuwanger)
Customizable Border
Reworked sram.c to avoid going past END_OF_EXRAM
v2.22 - 2005-07-31 (Kuwanger)
Fix to work with multiboot
Add "Go Multiboot"
v2.22 - 2005-07-28 (Kuwanger)
Include Preview
Tweak Metroid Palette more
v2.22 - 2005-07-25 (Kuwanger)
Include Palette Editing
Make Goomba Border default
V2.21 - 2005-07-23 (Kuwanger)
Fiddled with Metroid Palette
Added a new Border
V2.2 - 2005-04-14 (FluBBa)
Added rumble support on Gameboy Player.
V2.1 - 2004-11-03 (FluBBa)
Fixed clock on EZ3 cards, maybe others as well.
Now saves Gamma setting.
V2.0 - 2004-09-19 (FluBBa)
Added option to automaticly load savestates.
Added gamma adjustment.
Fixed some missing text with the new menus.
Tweaked some palettes.
Better VBLankWait.
V1.9 - 2004-07-18 (FluBBa)
Added optional FPS meter.
Added setting for autosleep time.
Added menu for VSync on/off/slowmo.
Added "transparent" border.
Added swapping of A & B buttons.
Fixed transfer when used as compressed (.mbz) plugin.
Fixed transfer on EZFA cards when bootmenu used.
Changed some of the old palettes and added some more.
V1.8 - 2003-11-14 (FluBBa)
Added support for 32kbyte ERAM for MBC1 & MBC5 also.
Fixed transfer of games that are 128kbyte big.
Fixed a smal error with the joypad reg.
Fixed the HALT instruction.
Fixed RTC routines.
V1.7 - 2003-11-07 (FluBBa)
Added support for clock in games which use it.
Added support for 32kbyte external RAM,!!BEWARE!! it's not saved.
Fixed joypad reads, no games should use the SGB functions.
Fixed sprite size (Chase HQ).
Resets more hardware regs before exiting.
Workaround for the XG2 bootmenu.
V1.6 - 2003-11-02 (FluBBa)
Fixed savestates in more games.
Fixed reseting of LCDCY reg when changing games.
V1.5 - 2003-10-31 (FluBBa)
Fixed savestates in "Kirby's Dream Land" & "Pokemon Blue".
Fixed MBC1 for big games (1MByte+).
Fixed window Y position in some games.
Fixed reading of Serial control Reg.
Fixed games that uses Push to write to tilemap.
Fixed most WIN/BG overlay problems.
Optimized sprite engine.
Changed how IRQ is handled when writing to IRQ enable.
V1.0 - 2003-10-24 (FluBBa)
Initial release.
GB-Z80 done, probably some bug left.
Memory done, only 8kbytes of external ram.
LCD done, windows not fully working.
Sound done, waveram not allways updated correctly.
MBC's, most done, no clock or ram paging yet.
Controller done.
Serial done, should act like real.
Savestates done, not found any problems.
Link Transfer done, as usual works when it wants to.
V0.0 - 2003-09-24 (FluBBa)
Started coding.
v2.40 - 2011-01-21 (Kuwanger)
Added DGBMax Palette support and tools
Added DGBmax Palettes (thanks Marc R)
Added more borders and palettes (thanks Marc R)
Added a compiled palette tool which uses a slightly different format (written by Marc R)
Fixed a bug involving support 256 borders and 256 palettes
Multiboot is working (again?) under Go Multiboot, Link Transfer, and Plugin2GBA; should work
under Pogoshell as well
v2.39 - 2011-01-10 (Kuwanger)
Support GBC preset palettes
Renamed GBC built-in palettes to include "GBC" prefix
v2.38 - 2009-10-20 (Kuwanger)
Accomodate up to 256 borders and 256 palettes
Incorporated a border/palette list (modification of Dwedit's)
v2.37 - 2009-10-18 (Kuwanger)
Altered the border style slightly to accomodate 240 tiles (enough for the whole screen)
Added Super Gameboy Borders (dumped by Asaki)
v2.36 - 2009-10-14 (Kuwanger)
More aggressive reset registers
Reset horizontal/vertical offset registers
Added Gameboy Color palettes (mixed by Asaki)
v2.36RC1 - 2009-09-24 (Kuwanger)
Added exit support for EZ4 and Supercard
v2.35 - 2009-05-01 (Kuwanger)
Fix custom palette loading (should fix SML)
Fix typo with Multi1/Multi2
v2.34 - 2009-04-20/2009-04-21 (Kuwanger)
Add hotkey to switch border
Instant palette switching in menu
Appendable palettes
Fixed a small double counting of borders/palettes bug under Pogoshell
v2.33 - 2009-04-18/2009-04-19 (Kuwanger)
Incorporate Asaki's Super Gameboy Palettes and hotkey
Add Dwedit's "Pea Soup" palette
Expanded names of most palettes similar to Dwedit
Added 2.5s flash of current palette name
Fix my overlay compression so it shouldn't corrupt
v2.32 - 2006-03-19 (Kuwanger)
Fixed a nasty bug involving the improper updating of totalstatesize--
probably my fault
v2.31 - 2005-09-27 (Kuwanger)
Incorporate changes from FluBBa's v2.30
FluBBa's changes from v2.2 to v2.3
- Fixed MultiBoot transfer.
- Fixed a bug in the sound init.
- Fixed the RTC a bit.
- Changed some small things in the cpu core (DK and Kirby faster).
v2.23 - 2005-08-03 (Kuwanger)
Customizable Border
Reworked sram.c to avoid going past END_OF_EXRAM
v2.22 - 2005-07-31 (Kuwanger)
Fix to work with multiboot
Add "Go Multiboot"
v2.22 - 2005-07-28 (Kuwanger)
Include Preview
Tweak Metroid Palette more
v2.22 - 2005-07-25 (Kuwanger)
Include Palette Editing
Make Goomba Border default
V2.21 - 2005-07-23 (Kuwanger)
Fiddled with Metroid Palette
Added a new Border
V2.2 - 2005-04-14 (FluBBa)
Added rumble support on Gameboy Player.
V2.1 - 2004-11-03 (FluBBa)
Fixed clock on EZ3 cards, maybe others as well.
Now saves Gamma setting.
V2.0 - 2004-09-19 (FluBBa)
Added option to automaticly load savestates.
Added gamma adjustment.
Fixed some missing text with the new menus.
Tweaked some palettes.
Better VBLankWait.
V1.9 - 2004-07-18 (FluBBa)
Added optional FPS meter.
Added setting for autosleep time.
Added menu for VSync on/off/slowmo.
Added "transparent" border.
Added swapping of A & B buttons.
Fixed transfer when used as compressed (.mbz) plugin.
Fixed transfer on EZFA cards when bootmenu used.
Changed some of the old palettes and added some more.
V1.8 - 2003-11-14 (FluBBa)
Added support for 32kbyte ERAM for MBC1 & MBC5 also.
Fixed transfer of games that are 128kbyte big.
Fixed a smal error with the joypad reg.
Fixed the HALT instruction.
Fixed RTC routines.
V1.7 - 2003-11-07 (FluBBa)
Added support for clock in games which use it.
Added support for 32kbyte external RAM,!!BEWARE!! it's not saved.
Fixed joypad reads, no games should use the SGB functions.
Fixed sprite size (Chase HQ).
Resets more hardware regs before exiting.
Workaround for the XG2 bootmenu.
V1.6 - 2003-11-02 (FluBBa)
Fixed savestates in more games.
Fixed reseting of LCDCY reg when changing games.
V1.5 - 2003-10-31 (FluBBa)
Fixed savestates in "Kirby's Dream Land" & "Pokemon Blue".
Fixed MBC1 for big games (1MByte+).
Fixed window Y position in some games.
Fixed reading of Serial control Reg.
Fixed games that uses Push to write to tilemap.
Fixed most WIN/BG overlay problems.
Optimized sprite engine.
Changed how IRQ is handled when writing to IRQ enable.
V1.0 - 2003-10-24 (FluBBa)
Initial release.
GB-Z80 done, probably some bug left.
Memory done, only 8kbytes of external ram.
LCD done, windows not fully working.
Sound done, waveram not allways updated correctly.
MBC's, most done, no clock or ram paging yet.
Controller done.
Serial done, should act like real.
Savestates done, not found any problems.
Link Transfer done, as usual works when it wants to.
V0.0 - 2003-09-24 (FluBBa)
Started coding.
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