FCE Ultra GX spielt klassische NES-Spiele auf dem Gamecube ab. Roms und Savegames müssen auf einem FAT-Gerät platziert werden, in diesem Fall ein SDgecko.
Changelog
[3.3.4 - January 12, 2013]
* Updated core to latest FCEUX (r2818)
[3.3.3 - December 14, 2012]
* Updated core to latest FCEUX (r2793)
[3.3.2 - November 9, 2012]
* Fixed lag with GameCube controllers
[3.3.1 - July 7, 2012]
* Fixed PAL support
[3.3.0 - July 6, 2012]
* Support for newer Wiimotes
* Fixed screen flicker when going back to menu
* Improved controller behavior - allow two directions to be pressed simultaneously
* Updated core to latest FCEUX (r2522)
* Compiled with devkitPPC r26 and libogc 1.8.11
[3.2.9 - January 25, 2012]
* Fixed zapper support
[3.2.8 - January 23, 2012]
* Fixed bug with flipping disk sides for FDS
[3.2.7 - January 14, 2012]
* Updated core to latest FCEUX (r2383)
* More accurate pixel scaling (thanks eke-eke!)
* Other minor changes
[3.2.6 - May 15, 2011]
* Fixed audio skipping (thanks thiagoalvesdealmeida!)
* Added Turkish translation
[3.2.5 - March 23, 2011]
* Fixed browser regressions with stability and speed
[3.2.4 - March 19, 2011]
* Updated to core to latest FCEUX
* Support for Famicom 3D System games (thanks Carl Kenner!)
* Improved USB and controller compatibility (recompiled with latest libogc)
* Enabled SMB on GameCube (thanks Extrems!)
* Added Catalan translation
* Translation updates
[3.2.3 - October 7, 2010]
* Sync with upstream SVN - fixes a few specific game issues
* Fixed "blank listing" issue for SMB
* Improved USB compatibility and speed
* Added Portuguese and Brazilian Portuguese translations
* Channel updated (improved USB compatibility)
* Other minor changes
[3.2.2 - August 14, 2010]
* IOS 202 support removed
* USB 2.0 support via IOS 58 added - requires that IOS58 be pre-installed
* DVD support via AHBPROT - requires latest HBC
[3.2.1 - July 22, 2010]
* Fixed broken auto-update
[3.2.0 - July 20, 2010]
* Reverted USB2 changes
[3.1.9 - July 14, 2010]
* Fixed 16:9 correction in Original mode
* Fixed PAL/NTSC timing switching issue
* Ability to use both USB ports (requires updated IOS 202 - WARNING: older versions of IOS 202 are NO LONGER supported)
* Hide non-ROM files
* Other minor improvements
[3.1.8 - June 20, 2010]
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
[3.1.7 - May 19, 2010]
* DVD support fixed
* PAL/NTSC timing corrections
* Fixed some potential hangs when returning to menu
* Video/audio code changes
* Fixed scrolling text bug
* Other minor changes
[3.1.6 - April 9, 2010]
* Fix auto-save bug
[3.1.5 - April 9, 2010]
* Most 3rd party controllers should work now (you're welcome!)
* Translation updates (German and Dutch)
* Other minor changes
[3.1.4 - März 30, 2010]
* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is highly recommended to install IOS 202 via the included installer
* Multi-language support (only French translation is fully complete)
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video & input performance optimizations
* Synced with official FCEUX (various game fixes)
* ROMs larger than 3 MB now load
* Now also searches in application path for gg.rom and disksys.rom
[3.1.3 - December 23, 2009]
* Fixed major file loading issue, more games load now
* File browser now scrolls down to the last game when returning to browser
* Auto update for those using USB now works
* Fixed scrollbar up/down buttons
* Fixed zapper
* Updates from FCEUX
* Minor optimizations
[3.1.2 - December 2, 2009]
* Fixed SMB (for real this time!)
[3.1.1 - November 30, 2009]
* Mapper fixes - several more games work now (Fire Emblem, 76-in-1, etc)
* Fixed SMB
* Added separate horizontal/vertical zoom options
* Improved scrolling timing - the more you scroll, the fast it goes
* Fixed reset button on Wii console - now you can reset multiple times
* Reduce memory fragmentation - fixes out of memory crashes
* Other minor code optimizations
[3.1.0 - October 7, 2009]
* New default palette - more accurate colors!
* Revamped filebrowser and file I/O
* New timing and frameskip code - allows PAL gamers to play NTSC games
* Fixed FDS/Game Genie errors
* Many, many other bug fixes
[3.0.9 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Updated to latest FCEUX SVN
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
[3.0.8 - July 31, 2009]
* Fixed menu crash
* Fixed turbo mode - reduced to frameskip of 1
* Fixed .CHT file support
* Added Game Genie support - required GG rom placed at /fceugx/gg.rom
* FDS BIOS location changed to /fceugx/disksys.rom
* DVD file limit of 2000 removed
[3.0.7 - July 24, 2009]
- Core upgraded to FCEUX 2.1.0a - improved game compatibility
- State issues fixed - old state files are now invalid!
- Cheat support (.CHT files)
- IPS/UPS/PPF automatic patching support
- Fixed "No game saves found." message when there are actually saves.
- Fixed shift key on keyboard
- Text scrolling works again
- Change default prompt window selection to "Cancel" button
[3.0.6 - July 10, 2009]
* Faster SMB/USB browsing
* Last browsed folder is now remembered
* Fixed controller mapping reset button
* Fixed no sound on GameCube version
* Directory names are no longer altered
* Preferences now only saved on exit
* Fixed on-screen keyboard glitches
* SRAM auto-saved on power-off from within a game
* Prevent 7z lockups, better 7z error messages
[3.0.5 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
[3.0.4 - May 31, 2009]
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
[3.0.3 - May 26, 2009]
* Improved stability
* Fixed broken SDHC from HBC 1.0.2 update
* Fixed issues with returning to menu from in-game
* Add option to disable rumble
* Auto-determines if HBC is present - returns to Wii menu otherwise
* Miscellaneous bugfixes
[3.0.2 - April 30, 2009]
* Improved scrollbar
* Multiple state saves now working
* Built with more stable libogc/libfat
* Fixed rumble bug in filebrowser
* Fixed PAL sound stuttering
* Added confirmation prompts
* Fixed settings saving glitches
[3.0.1 - April 22, 2009]
* GameCube controller home trigger fixed
* USB support fixed
* More stable SMB support
* Corrections/improvements to game saving/loading
* Video mode corrections
* Settings are now saved when exiting game menu settings area
* 8 sprite limit and Zapper crosshair can now be turned off from the menu
* New video mode selection in menu (forcing a video mode is not recommended)
[3.0.0]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
* Onscreen keyboard for changing save/load folders and network settings
* Menu configuration options (configurable exit button, wiimote orientation, volumes)
* Configurable button mapping for zapper
* New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
* SMB reconnection feature
* ISI issue fixed
[What's New 2.0.9 - January 27, 2009]
* Fixed a major memory corruption bug in FCE Ultra 0.98.12
* Faster SD/USB - new read-ahead cache
* Removed trigger of back to menu for Classic Controller right joystick
* Changed GameCube controller back to menu from A+Start to A+B+Z+Start
* Add option for horizontal-only video cropping
* Decreased minimum game size to 8 KB
* Fixed a bug with reading files < 2048 bytes
* Fixed some memory leaks, buffer overflows, etc
* Code cleanup, other general bugfixes
[What's New 2.0.8 - January 27, 2009]
* Fixed a major memory corruption bug in FCE Ultra 0.98.12
* Faster SD/USB - new read-ahead cache
* Removed trigger of back to menu for Classic Controller right joystick
* Changed GameCube controller back to menu from A+Start to A+B+Z+Start
* Add option for horizontal-only video cropping
* Decreased minimum game size to 8 KB
* Fixed a bug with reading files < 2048 bytes
* Fixed some memory leaks, buffer overflows, etc
* Code cleanup, other general bugfixes
[What's New 2.0.8 - December 24, 2008]
* Fixed unstable SD card access
* Proper SD/USB hotswap (Wii only)
* Auto-update feature (Wii only)
* Rewritten SMB access - speed boost, NTLM now supported (Wii only)
* Improved file access code
* Resetting preferences now resets controls
* Overscan (cropping) setting now saved in preferences
* Rewritten RAM/state saving - old state saves are now invalid
* Minor bug fixes
[What's New 2.0.6 - October 21, 2008]
* Right audio channel corruption fixed (thanks cyberdog!)
* Low pass audio filter turned off (muffles audio)
* Changed to alternate audio filter
* PAL Timing corrected
* Cheesy/2X video filters fixed
* Qoob Pro modchip support for GameCube (thanks emukidid!)
[What's New 2.0.5 - October 19, 2008]
* Sound bug fixed - thanks eke-eke!
* High quality sound enabled, lowpass filter enabled
* Video threading enabled
* Fixed timing error (incorrect opcode)
[What's New 2.0.4 - October 15, 2008]
* Wii DVD fixed
* FDS BIOS loading works now
* FDS disk switching now consistently works with one button press
* FDS saving implemented
* 7z support
* Faster SD/USB (readahead cache enabled)
* VS coin now mapped to 1 button for VS zapper games
* Changed GC controller mappings - Select - Z, Start - Start, Home - Start+A, Special - L
[What's New 2.0.3 - October 1, 2008]
* Complete rewrite of loading code - FDS / UNIF / NSF support added!
* VS games work (coin insert submitted by pakitovic)
* Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A)
* 480p and DVD now available for GameCube
* Improved stability - less crashes!
[What's New 2.0.2 - September 19, 2008]
* Fixed network freeze-up problem
* Zapper now mapped to A and B
* Fixed auto-save feature
* Performance slowdowns on Gamecube should be fixed
* Will now attempt to load old save states with CRC filename
[What's New 2.0.1 - September 6, 2008]
* Zapper support! Turn this on in the Controller Settings - most games require you to have the Zapper on Port 2. Thanks go to aksommerville whose previous work on the Zapper helped, and michniewski's cursor code
* RAM game save support! Now you can save your games just like the NES did. By default game saves are saved/loaded automatically. This can be changed in the Preferences menu
* Start/Select reversed mapping fixed for Wii controllers
* Small bug fixes / improvements / tweaks
[What's New 2.0.0 - September 1, 2008]
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
* Wiimote, Nunchuk, and Classic controller support
* Button mapping for all controller types
* Full support for SD, USB, DVD, GC Memory Card, and Zip files
* Game starts immediately after loading
* Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
* Preliminary Windows file share loading/saving (SMB) support on Wii:
You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
* 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
* Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
* One makefile to make all versions
[3.3.4 - January 12, 2013]
* Updated core to latest FCEUX (r2818)
[3.3.3 - December 14, 2012]
* Updated core to latest FCEUX (r2793)
[3.3.2 - November 9, 2012]
* Fixed lag with GameCube controllers
[3.3.1 - July 7, 2012]
* Fixed PAL support
[3.3.0 - July 6, 2012]
* Support for newer Wiimotes
* Fixed screen flicker when going back to menu
* Improved controller behavior - allow two directions to be pressed simultaneously
* Updated core to latest FCEUX (r2522)
* Compiled with devkitPPC r26 and libogc 1.8.11
[3.2.9 - January 25, 2012]
* Fixed zapper support
[3.2.8 - January 23, 2012]
* Fixed bug with flipping disk sides for FDS
[3.2.7 - January 14, 2012]
* Updated core to latest FCEUX (r2383)
* More accurate pixel scaling (thanks eke-eke!)
* Other minor changes
[3.2.6 - May 15, 2011]
* Fixed audio skipping (thanks thiagoalvesdealmeida!)
* Added Turkish translation
[3.2.5 - March 23, 2011]
* Fixed browser regressions with stability and speed
[3.2.4 - March 19, 2011]
* Updated to core to latest FCEUX
* Support for Famicom 3D System games (thanks Carl Kenner!)
* Improved USB and controller compatibility (recompiled with latest libogc)
* Enabled SMB on GameCube (thanks Extrems!)
* Added Catalan translation
* Translation updates
[3.2.3 - October 7, 2010]
* Sync with upstream SVN - fixes a few specific game issues
* Fixed "blank listing" issue for SMB
* Improved USB compatibility and speed
* Added Portuguese and Brazilian Portuguese translations
* Channel updated (improved USB compatibility)
* Other minor changes
[3.2.2 - August 14, 2010]
* IOS 202 support removed
* USB 2.0 support via IOS 58 added - requires that IOS58 be pre-installed
* DVD support via AHBPROT - requires latest HBC
[3.2.1 - July 22, 2010]
* Fixed broken auto-update
[3.2.0 - July 20, 2010]
* Reverted USB2 changes
[3.1.9 - July 14, 2010]
* Fixed 16:9 correction in Original mode
* Fixed PAL/NTSC timing switching issue
* Ability to use both USB ports (requires updated IOS 202 - WARNING: older versions of IOS 202 are NO LONGER supported)
* Hide non-ROM files
* Other minor improvements
[3.1.8 - June 20, 2010]
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
[3.1.7 - May 19, 2010]
* DVD support fixed
* PAL/NTSC timing corrections
* Fixed some potential hangs when returning to menu
* Video/audio code changes
* Fixed scrolling text bug
* Other minor changes
[3.1.6 - April 9, 2010]
* Fix auto-save bug
[3.1.5 - April 9, 2010]
* Most 3rd party controllers should work now (you're welcome!)
* Translation updates (German and Dutch)
* Other minor changes
[3.1.4 - März 30, 2010]
* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is highly recommended to install IOS 202 via the included installer
* Multi-language support (only French translation is fully complete)
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video & input performance optimizations
* Synced with official FCEUX (various game fixes)
* ROMs larger than 3 MB now load
* Now also searches in application path for gg.rom and disksys.rom
[3.1.3 - December 23, 2009]
* Fixed major file loading issue, more games load now
* File browser now scrolls down to the last game when returning to browser
* Auto update for those using USB now works
* Fixed scrollbar up/down buttons
* Fixed zapper
* Updates from FCEUX
* Minor optimizations
[3.1.2 - December 2, 2009]
* Fixed SMB (for real this time!)
[3.1.1 - November 30, 2009]
* Mapper fixes - several more games work now (Fire Emblem, 76-in-1, etc)
* Fixed SMB
* Added separate horizontal/vertical zoom options
* Improved scrolling timing - the more you scroll, the fast it goes
* Fixed reset button on Wii console - now you can reset multiple times
* Reduce memory fragmentation - fixes out of memory crashes
* Other minor code optimizations
[3.1.0 - October 7, 2009]
* New default palette - more accurate colors!
* Revamped filebrowser and file I/O
* New timing and frameskip code - allows PAL gamers to play NTSC games
* Fixed FDS/Game Genie errors
* Many, many other bug fixes
[3.0.9 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Updated to latest FCEUX SVN
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
[3.0.8 - July 31, 2009]
* Fixed menu crash
* Fixed turbo mode - reduced to frameskip of 1
* Fixed .CHT file support
* Added Game Genie support - required GG rom placed at /fceugx/gg.rom
* FDS BIOS location changed to /fceugx/disksys.rom
* DVD file limit of 2000 removed
[3.0.7 - July 24, 2009]
- Core upgraded to FCEUX 2.1.0a - improved game compatibility
- State issues fixed - old state files are now invalid!
- Cheat support (.CHT files)
- IPS/UPS/PPF automatic patching support
- Fixed "No game saves found." message when there are actually saves.
- Fixed shift key on keyboard
- Text scrolling works again
- Change default prompt window selection to "Cancel" button
[3.0.6 - July 10, 2009]
* Faster SMB/USB browsing
* Last browsed folder is now remembered
* Fixed controller mapping reset button
* Fixed no sound on GameCube version
* Directory names are no longer altered
* Preferences now only saved on exit
* Fixed on-screen keyboard glitches
* SRAM auto-saved on power-off from within a game
* Prevent 7z lockups, better 7z error messages
[3.0.5 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
[3.0.4 - May 31, 2009]
* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements
[3.0.3 - May 26, 2009]
* Improved stability
* Fixed broken SDHC from HBC 1.0.2 update
* Fixed issues with returning to menu from in-game
* Add option to disable rumble
* Auto-determines if HBC is present - returns to Wii menu otherwise
* Miscellaneous bugfixes
[3.0.2 - April 30, 2009]
* Improved scrollbar
* Multiple state saves now working
* Built with more stable libogc/libfat
* Fixed rumble bug in filebrowser
* Fixed PAL sound stuttering
* Added confirmation prompts
* Fixed settings saving glitches
[3.0.1 - April 22, 2009]
* GameCube controller home trigger fixed
* USB support fixed
* More stable SMB support
* Corrections/improvements to game saving/loading
* Video mode corrections
* Settings are now saved when exiting game menu settings area
* 8 sprite limit and Zapper crosshair can now be turned off from the menu
* New video mode selection in menu (forcing a video mode is not recommended)
[3.0.0]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
* Onscreen keyboard for changing save/load folders and network settings
* Menu configuration options (configurable exit button, wiimote orientation, volumes)
* Configurable button mapping for zapper
* New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
* SMB reconnection feature
* ISI issue fixed
[What's New 2.0.9 - January 27, 2009]
* Fixed a major memory corruption bug in FCE Ultra 0.98.12
* Faster SD/USB - new read-ahead cache
* Removed trigger of back to menu for Classic Controller right joystick
* Changed GameCube controller back to menu from A+Start to A+B+Z+Start
* Add option for horizontal-only video cropping
* Decreased minimum game size to 8 KB
* Fixed a bug with reading files < 2048 bytes
* Fixed some memory leaks, buffer overflows, etc
* Code cleanup, other general bugfixes
[What's New 2.0.8 - January 27, 2009]
* Fixed a major memory corruption bug in FCE Ultra 0.98.12
* Faster SD/USB - new read-ahead cache
* Removed trigger of back to menu for Classic Controller right joystick
* Changed GameCube controller back to menu from A+Start to A+B+Z+Start
* Add option for horizontal-only video cropping
* Decreased minimum game size to 8 KB
* Fixed a bug with reading files < 2048 bytes
* Fixed some memory leaks, buffer overflows, etc
* Code cleanup, other general bugfixes
[What's New 2.0.8 - December 24, 2008]
* Fixed unstable SD card access
* Proper SD/USB hotswap (Wii only)
* Auto-update feature (Wii only)
* Rewritten SMB access - speed boost, NTLM now supported (Wii only)
* Improved file access code
* Resetting preferences now resets controls
* Overscan (cropping) setting now saved in preferences
* Rewritten RAM/state saving - old state saves are now invalid
* Minor bug fixes
[What's New 2.0.6 - October 21, 2008]
* Right audio channel corruption fixed (thanks cyberdog!)
* Low pass audio filter turned off (muffles audio)
* Changed to alternate audio filter
* PAL Timing corrected
* Cheesy/2X video filters fixed
* Qoob Pro modchip support for GameCube (thanks emukidid!)
[What's New 2.0.5 - October 19, 2008]
* Sound bug fixed - thanks eke-eke!
* High quality sound enabled, lowpass filter enabled
* Video threading enabled
* Fixed timing error (incorrect opcode)
[What's New 2.0.4 - October 15, 2008]
* Wii DVD fixed
* FDS BIOS loading works now
* FDS disk switching now consistently works with one button press
* FDS saving implemented
* 7z support
* Faster SD/USB (readahead cache enabled)
* VS coin now mapped to 1 button for VS zapper games
* Changed GC controller mappings - Select - Z, Start - Start, Home - Start+A, Special - L
[What's New 2.0.3 - October 1, 2008]
* Complete rewrite of loading code - FDS / UNIF / NSF support added!
* VS games work (coin insert submitted by pakitovic)
* Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A)
* 480p and DVD now available for GameCube
* Improved stability - less crashes!
[What's New 2.0.2 - September 19, 2008]
* Fixed network freeze-up problem
* Zapper now mapped to A and B
* Fixed auto-save feature
* Performance slowdowns on Gamecube should be fixed
* Will now attempt to load old save states with CRC filename
[What's New 2.0.1 - September 6, 2008]
* Zapper support! Turn this on in the Controller Settings - most games require you to have the Zapper on Port 2. Thanks go to aksommerville whose previous work on the Zapper helped, and michniewski's cursor code
* RAM game save support! Now you can save your games just like the NES did. By default game saves are saved/loaded automatically. This can be changed in the Preferences menu
* Start/Select reversed mapping fixed for Wii controllers
* Small bug fixes / improvements / tweaks
[What's New 2.0.0 - September 1, 2008]
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
* Wiimote, Nunchuk, and Classic controller support
* Button mapping for all controller types
* Full support for SD, USB, DVD, GC Memory Card, and Zip files
* Game starts immediately after loading
* Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
* Preliminary Windows file share loading/saving (SMB) support on Wii:
You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
* 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
* Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
* One makefile to make all versions
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