FCE Ultra GX

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  • FCE Ultra GX
    FCE Ultra GX spielt klassische NES-Spiele auf dem Gamecube ab. Roms und Savegames müssen auf einem FAT-Gerät platziert werden, in diesem Fall ein SDgecko.

    Changelog


    [3.3.4 - January 12, 2013]

    * Updated core to latest FCEUX (r2818)

    [3.3.3 - December 14, 2012]

    * Updated core to latest FCEUX (r2793)

    [3.3.2 - November 9, 2012]

    * Fixed lag with GameCube controllers

    [3.3.1 - July 7, 2012]

    * Fixed PAL support

    [3.3.0 - July 6, 2012]

    * Support for newer Wiimotes

    * Fixed screen flicker when going back to menu

    * Improved controller behavior - allow two directions to be pressed simultaneously

    * Updated core to latest FCEUX (r2522)

    * Compiled with devkitPPC r26 and libogc 1.8.11

    [3.2.9 - January 25, 2012]

    * Fixed zapper support

    [3.2.8 - January 23, 2012]

    * Fixed bug with flipping disk sides for FDS

    [3.2.7 - January 14, 2012]

    * Updated core to latest FCEUX (r2383)
    * More accurate pixel scaling (thanks eke-eke!)

    * Other minor changes

    [3.2.6 - May 15, 2011]
    * Fixed audio skipping (thanks thiagoalvesdealmeida!)
    * Added Turkish translation

    [3.2.5 - March 23, 2011]

    * Fixed browser regressions with stability and speed

    [3.2.4 - March 19, 2011]

    * Updated to core to latest FCEUX
    * Support for Famicom 3D System games (thanks Carl Kenner!)
    * Improved USB and controller compatibility (recompiled with latest libogc)
    * Enabled SMB on GameCube (thanks Extrems!)
    * Added Catalan translation
    * Translation updates

    [3.2.3 - October 7, 2010]

    * Sync with upstream SVN - fixes a few specific game issues
    * Fixed "blank listing" issue for SMB
    * Improved USB compatibility and speed
    * Added Portuguese and Brazilian Portuguese translations
    * Channel updated (improved USB compatibility)
    * Other minor changes

    [3.2.2 - August 14, 2010]

    * IOS 202 support removed
    * USB 2.0 support via IOS 58 added - requires that IOS58 be pre-installed
    * DVD support via AHBPROT - requires latest HBC

    [3.2.1 - July 22, 2010]

    * Fixed broken auto-update

    [3.2.0 - July 20, 2010]

    * Reverted USB2 changes

    [3.1.9 - July 14, 2010]

    * Fixed 16:9 correction in Original mode
    * Fixed PAL/NTSC timing switching issue
    * Ability to use both USB ports (requires updated IOS 202 - WARNING: older versions of IOS 202 are NO LONGER supported)
    * Hide non-ROM files
    * Other minor improvements

    [3.1.8 - June 20, 2010]

    * USB improvements
    * GameCube improvements - audio, SD Gecko, show thumbnails for saves
    * Other minor changes

    [3.1.7 - May 19, 2010]

    * DVD support fixed
    * PAL/NTSC timing corrections
    * Fixed some potential hangs when returning to menu
    * Video/audio code changes
    * Fixed scrolling text bug
    * Other minor changes

    [3.1.6 - April 9, 2010]

    * Fix auto-save bug

    [3.1.5 - April 9, 2010]

    * Most 3rd party controllers should work now (you're welcome!)
    * Translation updates (German and Dutch)
    * Other minor changes

    [3.1.4 - März 30, 2010]

    * DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is highly recommended to install IOS 202 via the included installer
    * Multi-language support (only French translation is fully complete)
    * Thank you to everyone who submitted translations
    * SMB improvements/bug fixes
    * Minor video & input performance optimizations
    * Synced with official FCEUX (various game fixes)
    * ROMs larger than 3 MB now load
    * Now also searches in application path for gg.rom and disksys.rom

    [3.1.3 - December 23, 2009]

    * Fixed major file loading issue, more games load now
    * File browser now scrolls down to the last game when returning to browser
    * Auto update for those using USB now works
    * Fixed scrollbar up/down buttons
    * Fixed zapper
    * Updates from FCEUX
    * Minor optimizations

    [3.1.2 - December 2, 2009]

    * Fixed SMB (for real this time!)

    [3.1.1 - November 30, 2009]

    * Mapper fixes - several more games work now (Fire Emblem, 76-in-1, etc)
    * Fixed SMB
    * Added separate horizontal/vertical zoom options
    * Improved scrolling timing - the more you scroll, the fast it goes
    * Fixed reset button on Wii console - now you can reset multiple times
    * Reduce memory fragmentation - fixes out of memory crashes
    * Other minor code optimizations

    [3.1.0 - October 7, 2009]

    * New default palette - more accurate colors!
    * Revamped filebrowser and file I/O
    * New timing and frameskip code - allows PAL gamers to play NTSC games
    * Fixed FDS/Game Genie errors
    * Many, many other bug fixes

    [3.0.9 - September 16, 2009]

    * Text rendering corrections
    * SMB improvements
    * Updated to latest FCEUX SVN
    * Built with latest libraries
    * Video mode switching now works properly
    * Other minor bugfixes and cleanup

    [3.0.8 - July 31, 2009]

    * Fixed menu crash
    * Fixed turbo mode - reduced to frameskip of 1
    * Fixed .CHT file support
    * Added Game Genie support - required GG rom placed at /fceugx/gg.rom
    * FDS BIOS location changed to /fceugx/disksys.rom
    * DVD file limit of 2000 removed

    [3.0.7 - July 24, 2009]

    - Core upgraded to FCEUX 2.1.0a - improved game compatibility
    - State issues fixed - old state files are now invalid!
    - Cheat support (.CHT files)
    - IPS/UPS/PPF automatic patching support
    - Fixed "No game saves found." message when there are actually saves.
    - Fixed shift key on keyboard
    - Text scrolling works again
    - Change default prompt window selection to "Cancel" button

    [3.0.6 - July 10, 2009]

    * Faster SMB/USB browsing
    * Last browsed folder is now remembered
    * Fixed controller mapping reset button
    * Fixed no sound on GameCube version
    * Directory names are no longer altered
    * Preferences now only saved on exit
    * Fixed on-screen keyboard glitches
    * SRAM auto-saved on power-off from within a game
    * Prevent 7z lockups, better 7z error messages

    [3.0.5 - June 30, 2009]

    * Fixed auto-update
    * Increased file browser listing to 10 entries, decreased font size
    * Added text scrolling on file browser
    * Added reset button for controller mappings
    * Settings are now loaded from USB when loading the app from USB on HBC
    * Fixed menu crashes caused by ogg player bugs
    * Fixed memory card saving verification bug
    * Fixed game savebrowser bugs
    * Miscellaneous code cleanup/corrections

    [3.0.4 - May 31, 2009]

    * Fixed SD/USB corruption bug
    * SMB works again
    * GUI bugs fixed, GUI behavioral improvements

    [3.0.3 - May 26, 2009]

    * Improved stability
    * Fixed broken SDHC from HBC 1.0.2 update
    * Fixed issues with returning to menu from in-game
    * Add option to disable rumble
    * Auto-determines if HBC is present - returns to Wii menu otherwise
    * Miscellaneous bugfixes

    [3.0.2 - April 30, 2009]

    * Improved scrollbar
    * Multiple state saves now working
    * Built with more stable libogc/libfat
    * Fixed rumble bug in filebrowser
    * Fixed PAL sound stuttering
    * Added confirmation prompts
    * Fixed settings saving glitches

    [3.0.1 - April 22, 2009]

    * GameCube controller home trigger fixed
    * USB support fixed
    * More stable SMB support
    * Corrections/improvements to game saving/loading
    * Video mode corrections
    * Settings are now saved when exiting game menu settings area
    * 8 sprite limit and Zapper crosshair can now be turned off from the menu
    * New video mode selection in menu (forcing a video mode is not recommended)

    [3.0.0]
    * New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
    * Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
    * Onscreen keyboard for changing save/load folders and network settings
    * Menu configuration options (configurable exit button, wiimote orientation, volumes)
    * Configurable button mapping for zapper
    * New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
    * SMB reconnection feature
    * ISI issue fixed

    [What's New 2.0.9 - January 27, 2009]
    * Fixed a major memory corruption bug in FCE Ultra 0.98.12
    * Faster SD/USB - new read-ahead cache
    * Removed trigger of back to menu for Classic Controller right joystick
    * Changed GameCube controller back to menu from A+Start to A+B+Z+Start
    * Add option for horizontal-only video cropping
    * Decreased minimum game size to 8 KB
    * Fixed a bug with reading files < 2048 bytes
    * Fixed some memory leaks, buffer overflows, etc
    * Code cleanup, other general bugfixes

    [What's New 2.0.8 - January 27, 2009]
    * Fixed a major memory corruption bug in FCE Ultra 0.98.12
    * Faster SD/USB - new read-ahead cache
    * Removed trigger of back to menu for Classic Controller right joystick
    * Changed GameCube controller back to menu from A+Start to A+B+Z+Start
    * Add option for horizontal-only video cropping
    * Decreased minimum game size to 8 KB
    * Fixed a bug with reading files < 2048 bytes
    * Fixed some memory leaks, buffer overflows, etc
    * Code cleanup, other general bugfixes

    [What's New 2.0.8 - December 24, 2008]
    * Fixed unstable SD card access
    * Proper SD/USB hotswap (Wii only)
    * Auto-update feature (Wii only)
    * Rewritten SMB access - speed boost, NTLM now supported (Wii only)
    * Improved file access code
    * Resetting preferences now resets controls
    * Overscan (cropping) setting now saved in preferences
    * Rewritten RAM/state saving - old state saves are now invalid
    * Minor bug fixes

    [What's New 2.0.6 - October 21, 2008]
    * Right audio channel corruption fixed (thanks cyberdog!)
    * Low pass audio filter turned off (muffles audio)
    * Changed to alternate audio filter
    * PAL Timing corrected
    * Cheesy/2X video filters fixed
    * Qoob Pro modchip support for GameCube (thanks emukidid!)

    [What's New 2.0.5 - October 19, 2008]
    * Sound bug fixed - thanks eke-eke!
    * High quality sound enabled, lowpass filter enabled
    * Video threading enabled
    * Fixed timing error (incorrect opcode)

    [What's New 2.0.4 - October 15, 2008]
    * Wii DVD fixed
    * FDS BIOS loading works now
    * FDS disk switching now consistently works with one button press
    * FDS saving implemented
    * 7z support
    * Faster SD/USB (readahead cache enabled)
    * VS coin now mapped to 1 button for VS zapper games
    * Changed GC controller mappings - Select - Z, Start - Start, Home - Start+A, Special - L

    [What's New 2.0.3 - October 1, 2008]
    * Complete rewrite of loading code - FDS / UNIF / NSF support added!
    * VS games work (coin insert submitted by pakitovic)
    * Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A)
    * 480p and DVD now available for GameCube
    * Improved stability - less crashes!

    [What's New 2.0.2 - September 19, 2008]
    * Fixed network freeze-up problem
    * Zapper now mapped to A and B
    * Fixed auto-save feature
    * Performance slowdowns on Gamecube should be fixed
    * Will now attempt to load old save states with CRC filename

    [What's New 2.0.1 - September 6, 2008]
    * Zapper support! Turn this on in the Controller Settings - most games require you to have the Zapper on Port 2. Thanks go to aksommerville whose previous work on the Zapper helped, and michniewski's cursor code
    * RAM game save support! Now you can save your games just like the NES did. By default game saves are saved/loaded automatically. This can be changed in the Preferences menu
    * Start/Select reversed mapping fixed for Wii controllers
    * Small bug fixes / improvements / tweaks

    [What's New 2.0.0 - September 1, 2008]

    * Complete rewrite based on code from SNES9x GX and Genesis Plus GX
    * Wiimote, Nunchuk, and Classic controller support
    * Button mapping for all controller types
    * Full support for SD, USB, DVD, GC Memory Card, and Zip files
    * Game starts immediately after loading
    * Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
    * Preliminary Windows file share loading/saving (SMB) support on Wii:
    You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
    * 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
    * Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
    * One makefile to make all versions
    Weitere Informationen
    Autor:
    Tantric
    Version:
    3.3.4
    Webseite:
    https://code.google.com/p/fceugc/
    Sprache:
    Englisch
    Lizenz:
    GNU/GPL
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