UAE Wii ist ein Amiga Emulator basierend auf dem E-UAE Projekt. Simon Kagstrom hat den Sourcecode des E-UAE Projekts benutzt um diesen als Port auf der Wii lauffähig zu bekommen. Benötigt wird noch eine Kickstart-ROM welches das BIOS des Amigasystems darstellt. Zudem solltet ihr euch für den ersten Testlauf eventuell ein Spiel parat legen.
Changelog
Version 12
Added background image in the GUI
Added sound in the GUI
Horizontally scrolling menu
More readable fonts in the GUI
Added autofire (configurable from virtual Keyboard)
Added vsync option
Moved Rumble option in wiimote menu
Changed the refresh rate option
Shorter bootstrap
Fixed file attributes in virtual filesystem emulation
Other bug fixes
Version 11
Update to E-UAE 0.8.29 (more compatibility)
Added 320X240 resolution (more emulation speed)
Added hardfile and Virtual File System support in the GUI
Amiga colors for GUI, added borders to the windows
Set sound frequency to 48k
Small bug fixes
Version 10
Added Gamecube controller support
Added graphic virtual keyboard with IR Wiimote pointer called by "+" button
Added Wiiflow support
Added new menus to save and load 5 configuration files
Added audio menu with new options
Path of last selected file remembered in the menu
Added Picasso96 memory configuration
Added number of floppies configuration
Added refresh rate option
Added blitter exact cycle option
Added 24/32 bit cpu address space option
Chip memory up to 8MB
Consistency check of configuration options with gui messages
Automatic reset emulator after memory or kickrom change
Removed noise entering the GUI
Fixed bug in blitter exact and adreess space configuration
Fixed bug in sound floppy configuration
Fixed bug in page up/down
Patch to increase rendering speed in double buffer mode
Case insensitive file order in the file menu
Version 9.1
Compiled against libogc 1.8.11 and SDL-Wii r101
Fixed full resolution in 576i video mode
Version 9
Added dms and zip support
Added drive sound
(build) Compiled against libogc 1.8.9
Version 8
Added rumble support
Added configurable aspect ratio
Reduced font size of list file menu
Utf8 font support
Version 7
Fixed Hardfile and virtual filesystem support
Added virtual keyboard
Added several menu options (immediate blits, collision level, real CPU speed, scanlines, ntsc and sound)
Menu reorganization
Other small improvements
Version 6
Added SMB support
Added USB FAT mass storage support
Many menu improvements (new colors, new popup messages, browsing with nunchuk, wider screen, etc.)
Added nunchuck menu browsing
Configuration file saved manually
Several improvements in input configuration menu (single wiimote configurations, snd and trd button joystick, enable/disable mouse emulation, etc.)
Name of the loaded file in the menu header
Added logfile option
Fixed correct aspect option (to adapt the Amiga screen to Wii screen)
Fixed mouse jerkiness
Fixed second Joystick configuration issue
Other small fixes
Version 5.1
(Binary) Rebuild against the latest devkitPPC (r24), libogc (1.8.7) and SDL (restores keyboard support)
Version 5
Fix the workbench graphics issue
(Binary) Rebuild against the latest devkitPPC, libogc and SDL (fixes some SD corruption issues caused by the old libfat)
Version 4
Support for the Mario Kart wheel in games where it makes sense to use it (stunt car racer!)
(Binary) Rebuild against the latest devkitPPC, libogc and SDL
Version 3
Correct banner showing errors. With this fix, a dialogue box is now opened if kick.rom is missing
Support Cloanto's amiga forever ROMs in the default config
Version 2
Allow configuring most important options from the menu (Amiga models etc)
Fix Nunchuk/Classic controller conflict
Add virtual keyboard to set keyboard-to-controller-button bindings
Store configuration when modified in the menu and allow uaerc.user to override the configuration
Saving and restoring states now work
Harddisk support is now built in, but works so-so (and has no menu support)
Hundreds of small fixes here and there
Version 1
Initial release
This version has only received light testing and there will be bugs
Graphics look bad in Workbench, but hey - who cares about that?
There is a menu, but few menu options actually work. Patches are welcome!
Version 12
Added background image in the GUI
Added sound in the GUI
Horizontally scrolling menu
More readable fonts in the GUI
Added autofire (configurable from virtual Keyboard)
Added vsync option
Moved Rumble option in wiimote menu
Changed the refresh rate option
Shorter bootstrap
Fixed file attributes in virtual filesystem emulation
Other bug fixes
Version 11
Update to E-UAE 0.8.29 (more compatibility)
Added 320X240 resolution (more emulation speed)
Added hardfile and Virtual File System support in the GUI
Amiga colors for GUI, added borders to the windows
Set sound frequency to 48k
Small bug fixes
Version 10
Added Gamecube controller support
Added graphic virtual keyboard with IR Wiimote pointer called by "+" button
Added Wiiflow support
Added new menus to save and load 5 configuration files
Added audio menu with new options
Path of last selected file remembered in the menu
Added Picasso96 memory configuration
Added number of floppies configuration
Added refresh rate option
Added blitter exact cycle option
Added 24/32 bit cpu address space option
Chip memory up to 8MB
Consistency check of configuration options with gui messages
Automatic reset emulator after memory or kickrom change
Removed noise entering the GUI
Fixed bug in blitter exact and adreess space configuration
Fixed bug in sound floppy configuration
Fixed bug in page up/down
Patch to increase rendering speed in double buffer mode
Case insensitive file order in the file menu
Version 9.1
Compiled against libogc 1.8.11 and SDL-Wii r101
Fixed full resolution in 576i video mode
Version 9
Added dms and zip support
Added drive sound
(build) Compiled against libogc 1.8.9
Version 8
Added rumble support
Added configurable aspect ratio
Reduced font size of list file menu
Utf8 font support
Version 7
Fixed Hardfile and virtual filesystem support
Added virtual keyboard
Added several menu options (immediate blits, collision level, real CPU speed, scanlines, ntsc and sound)
Menu reorganization
Other small improvements
Version 6
Added SMB support
Added USB FAT mass storage support
Many menu improvements (new colors, new popup messages, browsing with nunchuk, wider screen, etc.)
Added nunchuck menu browsing
Configuration file saved manually
Several improvements in input configuration menu (single wiimote configurations, snd and trd button joystick, enable/disable mouse emulation, etc.)
Name of the loaded file in the menu header
Added logfile option
Fixed correct aspect option (to adapt the Amiga screen to Wii screen)
Fixed mouse jerkiness
Fixed second Joystick configuration issue
Other small fixes
Version 5.1
(Binary) Rebuild against the latest devkitPPC (r24), libogc (1.8.7) and SDL (restores keyboard support)
Version 5
Fix the workbench graphics issue
(Binary) Rebuild against the latest devkitPPC, libogc and SDL (fixes some SD corruption issues caused by the old libfat)
Version 4
Support for the Mario Kart wheel in games where it makes sense to use it (stunt car racer!)
(Binary) Rebuild against the latest devkitPPC, libogc and SDL
Version 3
Correct banner showing errors. With this fix, a dialogue box is now opened if kick.rom is missing
Support Cloanto's amiga forever ROMs in the default config
Version 2
Allow configuring most important options from the menu (Amiga models etc)
Fix Nunchuk/Classic controller conflict
Add virtual keyboard to set keyboard-to-controller-button bindings
Store configuration when modified in the menu and allow uaerc.user to override the configuration
Saving and restoring states now work
Harddisk support is now built in, but works so-so (and has no menu support)
Hundreds of small fixes here and there
Version 1
Initial release
This version has only received light testing and there will be bugs
Graphics look bad in Workbench, but hey - who cares about that?
There is a menu, but few menu options actually work. Patches are welcome!
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