#--- main data CONSOLE Wii TITLE Zangeki no Reginleiv SHORT Reginleiv #INFO testing #URL http://game.related.domain/path/to/webpage NAME dynamiczanwii SECRET JKoAWz ENCODE 3 ACCESS 1 #--- options (0=off, 1=on, 2=on+special) GENERIC 1 # generic db members MKW_STAT 0 # special MKW support SECOND_MII 0 # accept a second Mii name @nas/pr DB_FRIENDS 1 # store and manage friend lists via DB AUTO_PRWORDS 1 # calc the 'prwords' reply (validate names) FC_CONVERT 2 # 0:off, >0:enabled if >1 games, 2:print 'test' hint BLACK_LIST 2 # enable black list support for OPENHOST (2=testing) WHITE_LIST 2 # enable white list support for OPENHOST (2=testing) #--- game specific DLS1 server; leave it empty for the default server DLS1 #--- Reply of 'nas/pr'. The value will be base64-encoded by the server. # Define one line for each 'name=value' pair. #PR_REPLY prwords=0 #------------------------------------------------------------------------------ # MODE LEVEL: # OFF: disabled # TEST: test mode # PART: works partial # ISSUE: works good with some small issues # NOSTAT: only global statistics/leaderboards do not work # FULL: works full #------------------------------------------------------------------------------ # up to 3 lines for each game: # 'GAME' MODE ID4 game title (mandatory) # 'G-INFO' ID4 game status (optional) # 'G-URL' ID4 game URL (optional) #============================================================================== GAME TEST RZNJ #G-INFO xxxx game related info #G-URL xxxx http://game.related.domain/path/to/webpage #------------------------------------------------------------------------------ #GAME TEST yyyy any text #G-INFO yyyy game related info #G-URL yyyy http://game.related.domain/path/to/webpage #============================================================================== DB_MEMBER numplayers tinyint unsigned DB_MEMBER maxplayers tinyint unsigned DB_MEMBER dwc_pid int unsigned not NULL default 0 # main key # DB_MEMBER dwc_mtype tinyint unsigned # DB_MEMBER dwc_mresv int unsigned # DB_MEMBER dwc_mver tinyint unsigned # DB_MEMBER dwc_eval tinyint unsigned # needed for game statistics DB_MEMBER dwc_groupid int unsigned DB_MEMBER dwc_hoststate tinyint unsigned DB_MEMBER dwc_suspend tinyint unsigned DB_MEMBER z_m_key varchar(20) DB_MEMBER z_b_key varchar(20) DB_MEMBER z_lobby varchar(20) DB_MEMBER z_name varchar(20) DB_MEMBER z_lv varchar(20) DB_MEMBER z_mission varchar(20) DB_MEMBER z_00 varchar(20) DB_MEMBER z_01 varchar(20) DB_MEMBER z_02 varchar(20) DB_MEMBER z_03 varchar(20) DB_MEMBER z_num varchar(20) DB_MEMBER z_max varchar(20) DB_MEMBER z_v_c varchar(20) DB_MEMBER z_lang varchar(20)