WiiCrazy hat Crap v3.0b released. Mit Crap kann man Custom Channels für USB-Loader erstellen. Diese dienen dazu Spiele direkt aus dem Wii-Menu zu starten, ähnlich wie Verknüpfungen in Windows. Die neue Version unterstützt nun neben WBFS, auch noch die Dateisysteme FAT und NTFS.
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-=-=-=-=-=-=-=-=-=-=-=-=-= Crap v3.0b -=-=-=-=-=-=-=-=-=-=-=-=-=
07/03/2010 WiiCrazy (I.R.on)
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* Now Drive window could be used for FAT32/NTFS partitions
containing WBFS folder and games.
* You can now select multiple games at the same time in Drive
window. If you select more than 1 game than this selection will
be processed in batch. Also added a new button there to select
and add all games in the Drive to the batch process list.
* Various fixes for wad naming.
* Cfg. USB Loader direct fat loader added. Both loaders updated to
latest Cfg. USB Loader 55b2 Release.
-=-=-=-=-=-=-=-=-=-=-=-=-= Crap v2.9b -=-=-=-=-=-=-=-=-=-=-=-=-=
14/02/2010 WiiCrazy (I.R.on)
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* Fixed drive letter disappearing bug for WBFS drive
* Made the WBFS drive sticky
* Removed libeay.dll / OpenSSL dependency completely. Wad
packing & unpacking library changed to Leathl's managed Wii.cs wii
library due to memory protection issues in the original unmanaged
c library. Nifty for those who do batch channel creation. My thanks
goes to Leathl for this.
* NAND loaders (base wads) now easily configurable. Use it with
caution though modified taiko NAND loader doesn't work correctly on
480p. And comex's NAND loader doesn't seem to work at all.
* Now cleaning up temp folder before each wad packing.
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