TY - I had to edit it a bit (the getting of the hostname wasn't working so I edited it to just use the IP - not too much hassle) - but otherwise it works fine.
If anyone would like to contribute to the dummy gamestats server, read this:
If anyone would like to contribute to the dummy gamestats server, read this:
Sepalani schrieb:
Fortune Street is the only game I have that uses the GamestatsTCP server. To have others dummy data files you'll need to dump the network while a game is using the setpd command and store the data sent in a file with the filename corresponding to the key value. Not a reliable way though, as I said before it needs to have a proper implementation to be able to work properly. As far as I remember, the main issue is to retrieve the profile id with the authtoken given (i.e. using the same db as NAS server) and then associates the data sent with setpd command to such profile id.