Not to mention there is also a *.secure2.sake.gs.nintendowifi.net variant in some games. According to open source GameSpy implementations, secure variants use port 443 where as the others listen on port 80. No idea, why there is a secure2 version in some games, though.
Club Penguin 2 (Club Penguin: Game Day) activated.
Game definition by @WiiMaster
Wiimms Mario Kart Fun 2017-05
Mittwochs & Donnerstags ab 19:30 Uhr
Sonderregelungen im Forum beachten
mit Team-Speak (freiwillig)
FC: Wiimm=0432-5226-7951, AndyK=2966-7682-2066
WIT: Wiimms ISO Tools
Verwaltet Plain ISO, WDF, WIA, CISO, WBFS, FST: kann Extrahieren, Erstellen, Patchen, Mischen und Überprüfen
SZS: Wiimms SZS Tools
Verwaltet SZS-, BRRES-, U8-, BMG-, BREFT-Dateien uvm.
PN ohne persönlichen Charakter werden ignoriert. Support-Anfragen gehören ins Forum.
Ich trage keinen FC auf Vorrat ein, sondern nur, wenn sich ein Spiel ergibt.
While Club Penguin 2 (Club Penguin: Game Day) has been enabled, it still needs to be patched to use a Club Penguin Private Server (CPPS) instead of the official servers due to the official servers being shut down. The 4 major private servers are Club Penguin Rewritten, Club Penguin Reborn, Vintage Penguin, and Club Penguin Generations. I've reached out to the Club Penguin Rewritten team on whether they could allow the game to connect to their servers once it is patched, and I'm awaiting response. I think if we patch the game to connect to a CPPS, it should work if the CPPS allows it to connect. A patcher could be made for each CPPS.
I made some good progress concerning Gamestats2 HTTP server protocol. Using my server I was able to connect online without errors. Uploading scores should be working fine, retrieving them isn't possible for the moment. Indeed, I have to figure out the order of the rows and the filters used so it returns no rows instead.
The server is configurable and autonomous. Therefore it can work with Wiimmfi and altwfc. However, I highly advice not to use it to handle both at the same time due to possible pid conflicts. The server's tested on Python 2.7 and is available on GitHub: github.com/sepalani/GamestatsHTTP. Protocol details are available on the wiki under the Gamestats2 protocol section. I plan to implement the get2.asp route properly, then maybe cleaning up the code and the wiki right after that.
EDIT: YAY IT'S IN PYTHON that means it's easier to run
EDIT2: Incase people weren't aware, this could potentially bring back Friend Rooms!
Oh, and Sepalani, thank you so much for working on this amazing project <3
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von PokeAcer ()
I'd never thought I'd see the day where we'd be able to get rid of the annoying 98020 error code for good
Very nice work, I look forward to testing several games when more work is done here.Friend Codes(Be sure to tell me that you've added me so I can add you back):
Mario Kart Wii: 2366-7332-2898
Super Smash Bros. Brawl: 5243-2582-8369
Fortune Street: 4772-0893-9264
Animal Crossing City Folk/Let's go to the City: 4988-1638-6337 (Name: NFan Town:NinLand)
*insert signature here*