Sorry if this has been asked before but I wasn't able to find it and I'm wondering why there isn't a thread about this already.
Is there any way to use Wiimmfi for Wii U games as well? @ Wiimm: Did you start protocolling or reverse engeneering the Wii U server communication?
I think to edit/patch Wii U games in order to connect to another IP (like the Wiimmfy one) is pretty easy as there's FTPiiu everywhere / upcoming FAT32 support and (hex) editors but especially to rebuild the server structure might be a pain in the , right?
I've gotta drop this one sentence here:
The day Nintendo shuts down the Mario Kart 8 online servers will be one of the saddest in my video game history.
Is there any way to use Wiimmfi for Wii U games as well? @ Wiimm: Did you start protocolling or reverse engeneering the Wii U server communication?
I think to edit/patch Wii U games in order to connect to another IP (like the Wiimmfy one) is pretty easy as there's FTPiiu everywhere / upcoming FAT32 support and (hex) editors but especially to rebuild the server structure might be a pain in the , right?
I've gotta drop this one sentence here:
The day Nintendo shuts down the Mario Kart 8 online servers will be one of the saddest in my video game history.