Suchergebnisse
Suchergebnisse 1-20 von insgesamt 171.
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About banning (Q3 2023)
BeitragMid-game BR cheats (unless that is allowed nowadays?) 0478-4662-8284 wiimmfi.de/stats/mkw/match/15098463/601988028 and then suddenly the next round wiimmfi.de/stats/mkw/match/15098490/601988028 Usually this isn't something worth reporting at all, though as i believe that person had a permanent ban appealed before (and they are toxic) i kind of couldn't resist. Anyone remember them accidentally taping themselves cheating while trying to report someone else? Fun times, yeah.
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MKWii - Competitions!
BeitragHow would we get competitions now with neither the patcher nor the in-game download (error 117302) working?
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Multi Game Support
BeitragThe game no longer freezes now, thanks!
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Multi Game Support
BeitragMario Kart DS has an issue where the game freezes when connecting while having a friend in your friend list who never played online (this is possible via local multiplayer and the game adds the other players automatically, making this pretty annoying when you still play the game with friends). When you have such an entry in your friend list, it seems the game tries to query information about the friend (most likely to find their PID if they registered with the server in the meantime so you can s…
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Multi Game Support
Beitragmmvdkds now needs a second table called tblMapInfo. So far the fields are: mapid (intValue, this is a reference to an uploaded file) map_name (unicodeStringValue) crc (intValue) The map1-8 fields in tblPlayerInfo are references to records in this table.
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Multi Game Support
BeitragZitat von larsenv: „@Wiimm mmvdkds has a problem with SAKE. According to Leseratte, "the player_name column (type unicodeStringValue) seems to be missing from the tblPlayerInfo table for that game". Here's what the game sends to SAKE: (Versteckter Text) Here's what the game receives from SAKE: (Versteckter Text) A packet dump is also attached. “ There are some additional fields required for this table: recordid (intValue, unsigned) ownerid (intValue, unsigned) map1 (intValue, unsigned) map2 (int…
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Before the frame skip mechanic was introduced (at least i think so, it started to happen with or slightly after the required update).
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I don't remember the timer getting affected online, but sometimes there is apparent frame skip for a few seconds. Before this mechanic was introduced there rarely were performance issues, and if there were, it was only a tiny spike.
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I noticed this too. It sometines also happens online if the room has many players and much stuff is going on.
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Wiimmfi Server
BeitragAs there have been improvements to MKWii's netcode recently, is there any way you can stop people who are searching from 86420ing people who are playing? That's always very annoying (especially if there are people who will try over and over and thus keep destroying the one small battle room)...
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Multi Game Support
BeitragIf a seperate SAKE server for that game is going to be hosted and login will go through Wiimmfi, there should be some way for SAKE to validate the token it receives with each request and get the player's PID from it. According to PokeAcer Gamestats gets the PID by having it be part of the token, however, that way no validation takes place which would be a kind of huge security hole in my opinion. So, would it possible to have a small API for token validation and getting the PID on Wiimmfi? @Wiim…
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Hoping to reach a few people who connected to WFC in this game. Not sure how popular it was, but let's give it a try Back in the day Mario vs. Donkey Kong: Mini-Land Mayhem featured contests ran by Nintendo. According to some promotional video, a new contest started every two weeks. To take part in a contest, players had to download the template level and edit it under the restrictions put in place by the contest. When done, the level could be submitted (everyone could only submit one level per …
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Collecting Error Codes
BeitragI got these from testing around with Mario vs Donkey Kong using a private testing server. All those SAKE response codes were present as ascii text in the game rom.
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Collecting Error Codes
BeitragSome SAKE error codes: (Versteckter Text)
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Multi Game Support
BeitragRecently I've spent some time figuring out how SAKE needs to be set up for Mario vs Donkey Kong Mini Land Mayhem / playgroundds (yes I'm at it again) using an instance of AltWFC which I modified to support more functions. Even though there are still a few questions, the game is working pretty much fine at this point. I was also able to extract data for a challenge run by Nintendo from an old save backup of my cartridge and have that running on the server. However, I'm concerned that in order to …
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Evaluating Custom Battle Arenas
BeitragNice to see battle mode is going to get some love. I'd be happy to help testing those tracks
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Multi Game Support
BeitragThe HDM prototype version of Dr. Mario can connect now, but I didn't play with anyone yet.
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Multi Game Support
BeitragI just tried to connect again, hope there is something useful in the logs.