Which method are you using to access Wiimmfi in MKWii?
If you are using the new fancy DNS method (where you just enter the DNS IP in the Wii Settings and then start the game through the disc channel), that's a known issue that we unfortunately cannot prevent, but you can easily fix it:
Create a new MKWii license, go online with that license, play one race, then go offline and try to go online again with the old license (the one with the 60000 error). You should then be able to connect, and you'll only need to do this workaround once (after that it will be fixed permanently for this savegame).
If you are using the new fancy DNS method (where you just enter the DNS IP in the Wii Settings and then start the game through the disc channel), that's a known issue that we unfortunately cannot prevent, but you can easily fix it:
Create a new MKWii license, go online with that license, play one race, then go offline and try to go online again with the old license (the one with the 60000 error). You should then be able to connect, and you'll only need to do this workaround once (after that it will be fixed permanently for this savegame).
DevkitPro Archiv (alte Versionen / old versions): wii.leseratte10.de/devkitPro/
Want to donate for Wiimmfi and Wii-Homebrew.com? Patreon / PayPal
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