Newo Shooter

  • Newo Shooter
    Newo Shooter ist ein grafisch Schlichter Rail-Shooter, den man in der Third- und First-Person-Perspektive spielen kann. Man bewegt seinen Schiff und muss Feine besiegen, die Gegenstände fallen lassen und diese dann einsammeln. Je mehr Gegner man besiegt, desto höher ist der High Score. Am Ende jedes Levels gibt es außerdem einen Bossgegner, den man besiegen muss um ins nächste Level zu gelangen.


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    Changelog
    Version 2.1 - July 4, 2012

    Minor fixes and recompile to support new wii controllers



    Version 2.0 - September 5, 2011



    * Added 2 new levels and 8 new cheats.

    * Updated the menu system and added a intro/credits screen.

    * Added motion control options.

    * Added new models created by Julian Mathonet, new backgrounds designed by Des Walker.

    * Added music composed by benanderson89

    * Added New title screen designed by Kenney.nl

    * Updated Lua scripting (background_texture_load, set_obj_looped, set_obj_model, load_model)

    * Fixed many bugs and mysteries.



    Version 1.81a - April 30, 2011

    * Added 2 new levels and 2 bonus moon levels. Total levels now 14.
    * Added Controller support from wiimote horizontal ( set option POINTER=NO )
    * Added explosion fragment effect
    * Added background textures to a several stages
    * Added moons to planets in stage select on title screen
    * New Soundtrack is Journey to Silius Level 2 (Amiga Module) by benanderson89
    * Added a new enemy type to the final stage
    * Fixed Slowdown in level 3
    * Changed smoke and bullet shape, added bomb trail, water splash
    * Updated Lua API to allow programmers to set background and sun texture of stage.
    * Fixed many bugs

    Version 1.77a - April 05, 2011

    * Added 2 new levels. Total levels now 10.
    * Added support for NunChuck, Classic, and Gamecube controllers.
    * Added background music (Safe For Now by jmickle )
    * Added new sound effects created using sfxr ( sound effect generator by DrPetter )
    * Added options menu (in game press "+" or on title screen press "B" or "Start"):
    o BGM Volume - set background music volume
    o SE Volume - set sound effects volume
    o HUD - hide the health meters and small text in game.
    o Rumble - disable the wiimote rumble feature.
    o Dual Stick - YES allows free control of the targeting cross-hair with the right stick ( classic / gamecube controllers)
    o Pointer - same as above but with Wiimote IR (default=YES). When this is NO the target cursor follows movement of the ship.
    o Quit/Exit - Leave the level or game.
    * Added settings.txt (sound volume options, game variables and current planet are saved between games, woot!)
    * Added new stardust effect "starhighway" (used in level 9 and 10).
    * Added Blue power-up which increase player's bomb radius by 25x.
    * Added ship pitch, ship yaw and banking effect to screen.
    * Added small font for menus.
    * Added new targeting system that follows the ship. (Set Pointer=NO in the options)
    * Updated score system, bigger numbers and multipliers
    * Added super awesomeness and fixed many little bugs in the game and levels.

    Version 1.65a - March 03 2011

    * added 2 new levels; 7 and 8 (C70B and Piano). Total levels now 8.
    * added bomb ability with A button (when blue meter is full)
    * added player spaceship model
    * added pause game screen using plus button, home button exits level
    * added sound effects
    * added feature to allow play back of mp3 background music (if a file called "music.mp3" is placed in game folder)
    * implemented Lua scripting for all levels. Now players can customize or build new levels using simple scripts.
    * updated UI (new bomb charge meter, wider enemy health bar)
    * updated game icon by sper56
    * updated the graphics, barrel roll, scoring, collision detection and fixed some more bugs
    * flashing red indicators at screen limits
    * sound effects using ASNDLIB
    * added 2 new bridge objects
    * now 3000 lines of C code
    * Nunchuck support added in game

    Version 1.45 - February 01 2011

    * added 4 new levels (tunnel, green planet, water world and dark city)
    * added extra effects (stardust, landing lights, warp speed, fog )
    * added warp to next level effect at the end of each level
    * added level select, solar system menu (use dpad to switch between the 6 levels)
    * added barrel roll animation when player moves left or right
    * added new type of ground, sun, and more random clouds
    * added bigger targeting cursor, bigger enemy box, all enemies are now purple
    * added score counter, level start overlay
    * tweaked the graphics, faded more colors, added black lines to everything
    * lots of bug fixes

    Version 1.38 - January 06 2011

    * 2 levels (City, Asteroid Field), Score, Level Start, Title screen and ending screen
    * Enemies now drop power ups ( yellow = weapon upgrade (4), green=health, white=free life, white=useless )
    * Still no Models, Sounds or Music
    * Purple Mid-Boss (stops stage until killed)
    * GRRLIB plasma example in background.
    * New destructible objects, Ground plain, clouds, grass, smoke animation, gravity, death spiral
    * New HUD: Your health bar is Green. Enemy health meter is the color of the enemy and is in the center.
    * Blue box is end of stage marker
    * Improved frame rate, added on screen counter
    * reduced the scroll speed of the stage

    Version 1.0 - DEC 2010

    * 1 infinite level
    * 4 weapons
    * No Sounds or Music
    * orange enemies
    * Powerups
    * Buildings and Asteroids
    * Initial release
    Weitere Informationen
    Autor:
    Owen
    Version:
    2.1
    Webseite:
    http://wiibrew.org/wiki/Newo_Shooter
    Sprache:
    Englisch
    Lizenz:
    GNU/GPL
    Dateien

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